Class ConstructAction.EditInput
Defines an input object for an action derived from ConstructAction. This input object extpects the user to enter a string in a edit field and is connected to a Text object to provide wysiwyg editing. Pressing enter or TAB or clicking the mouse proceeds to the next input object.
Inheritance
System.Object
ConstructAction.EditInput
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: CADability.Actions
Assembly: CADability.dll
Syntax
public class EditInput : ConstructAction.IInputObject
Constructors
| Improve this Doc View SourceEditInput(Text)
Creates a EditInput object
Declaration
public EditInput(Text theText)
Parameters
| Type | Name | Description |
|---|---|---|
| Text | theText | the Text object it is connected with |
Properties
| Improve this Doc View SourceForwardMouseInputTo
Mouse input should be forwarded to another input object and only processed by this input, when the other input object is fixed.
Declaration
public object ForwardMouseInputTo { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Object |