Show / Hide Table of Contents

Class ConstructAction.EditInput

Defines an input object for an action derived from ConstructAction. This input object extpects the user to enter a string in a edit field and is connected to a Text object to provide wysiwyg editing. Pressing enter or TAB or clicking the mouse proceeds to the next input object.

Inheritance
System.Object
ConstructAction.EditInput
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: CADability.Actions
Assembly: CADability.dll
Syntax
public class EditInput : ConstructAction.IInputObject

Constructors

| Improve this Doc View Source

EditInput(Text)

Creates a EditInput object

Declaration
public EditInput(Text theText)
Parameters
Type Name Description
Text theText

the Text object it is connected with

Properties

| Improve this Doc View Source

ForwardMouseInputTo

Mouse input should be forwarded to another input object and only processed by this input, when the other input object is fixed.

Declaration
public object ForwardMouseInputTo { get; set; }
Property Value
Type Description
System.Object
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX